1. Abilities
  2. operation
  3. deepstation
  4. boss
  5. ip_cpt
  6. ip_cpt
  7. p6_patterns
  8. p6_pattern_2_random

[p6_pattern_2_random]

[p6_pattern_2_random]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[p6_pattern_2_random]
2
[p6_pattern_2_random]
3
[p6_pattern_2_random]
4
[p6_pattern_2_random]
5
[p6_pattern_2_random]
6
[p6_pattern_2_random]
7
[p6_pattern_2_random]
  • [4s]
    [p6_pattern_2_random]

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 50% is met
        AND
        • If no previous subeffect B met its conditions
        >

    Perform the following actions:

    • Execute hydra hook fire_beam_2
    • Execute hydra hook fire_beam_b
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If no previous subeffect B met its conditions

    Perform the following actions:

    • Execute hydra hook fire_beam_1
    • Execute hydra hook fire_beam_3
    • Execute hydra hook fire_beam_a
    • Execute hydra hook fire_beam_c
  • 3
    • When effect expires

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER