1. Abilities
  2. quest
  3. location
  4. open_worlds
  5. class
  6. act_3
  7. trooper
  8. the_battle_of_corellia
  9. rh_1_missile_launcher

RH-1 Missile Launcher

tacticalnuke

RH-1 Missile Launcher

Fire an RH-1 Missile.

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Conditions

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
tacticalnuke
RH-1 Missile Launcher
2
tacticalnuke
RH-1 Missile Launcher
3
thrownKnockdown – Prone and unable to act.
  • [0s] [not displayed]
    tacticalnukeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 3.1
      - Standard Health Percent Min = (float) 2.4
      - Damage Modifier = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    tacticalnukeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 2.5, 20° pitch, 0° yaw
    • Add effect #3 to TARGET from CASTER
  • [2s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET