[beam_health]
[beam_health]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.7.0 |
Global ID: | 16140926387010287506 |
Combat log ID: | 3357448949727232 |
FQN: | abl. |
Star Wars name: | [beam_health] |
Other languages: | [beam_health] [beam_health] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16140908003126713757 FQN: abl. operation. oricon. palace. boss. dread_ council. styrak. nightmare. beam_ health/3/1 - 1
- When effect is applied
Perform the following actions:
- Modify stat Max Health
- Modify meta stat Ability Force Cost for ability Ranged Attack, increase by 1
Ranged Attack
A series of ranged shots for an NPC
FQN: abl.flurry.npc.ranged
- Modify meta stat Ability Force Cost for ability Melee Attack, increase by 1
Melee Attack
A series of melee swings for an NPC.
FQN: abl.flurry.npc.melee
- Modify meta stat Ability Force Cost for ability Unarmed Attack, increase by 1
Unarmed Attack
A single unarmed swing for an NPC
FQN: abl.flurry.npc.unarmed
- Modify meta stat Ability Force Cost for ability Grenade, increase by 1
Grenade
FQN: abl.npc.ability.tech.anticover_grenade
- Modify meta stat Ability Force Cost for ability Headshot, increase by 1
Headshot
FQN: abl.npc.ability.tech.anticover_headshot
- Play appearance epp.
world_design. , dependent on calling effectcinematic. appear_as_ghost - Set movement speed to 40%
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0