Sonic Missile
Sonic Missile
Fires a sonic missile that taunts your target and all nearby enemies, forcing them to attack you for <<1[%d seconds/%d second/%d seconds]>>, if Ion Gas Cylinder is active. If Ion Gas Cylinder is not active, threat towards all current enemies is immediately reduced. Enemy players have their damage reduced by 30% for <<2>> seconds unless they attack you.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Taunt |
Initializers: |
|
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140929113971241873 |
Combat log ID: | 3675383903813632 |
FQN: | abl. |
Star Wars name: | Sonic Missile |
Other languages: | Schallrakete Missile sonique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. companion. taunt_ ability Initializers: - Set type to Other, cannot toggle off
Global ID: 16141167410491791722 FQN: abl. mtx. companion. droid. probe_ droid. tank. sonic_ missile/4/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. sonic_attack. sonic_attack_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Combat Math Only
- [6s]
Taunt
Forced to attack the taunter.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.companion. taunt_ ability abl. debuff. taunt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If the Tech spell hit
- If TARGET is alive
- If TARGET is not a player
- If CASTER has an effect with the tag tag.abl.bounty_hunter.ion_gas_cylinder_passive applied by CASTER
- Can only be called by other effects
Global ID: 16141166310980163743 Combat log ID: 3675383903813942 FQN: abl. mtx. companion. droid. probe_ droid. tank. sonic_ missile/4/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Taunt
- Duration = (time) 6s - Play appearance epp.
trooper. , dependent on calling effectsonic_grenade. taunt