1. Abilities
  2. companion
  3. unique
  4. mtx
  5. akk_dog
  6. tank
  7. single_target_taunt

Alpha Taunt

abl_jk_gu_inspiring_force

Alpha Taunt

Taunts the target, forcing it to attack your creature for 6 seconds. Also reinforces your creature by placing an absorb shield that absorbs a moderate amount of damage.

Attributes

Conditions

Metadata

Users

Used by
  • apc.companion.class.mtx.creature.akk_dog.tank
  • apc.companion.class.mtx.creature.nexu.tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jk_gu_inspiring_forceAlpha Taunt – Forced to attack the taunter.
2
interceptorshieldAlpha Taunt – Absorbs damage.
  • [6s]
    abl_jk_gu_inspiring_forceAlpha Taunt
    Forced to attack the taunter.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 6s
    • Play appearance epp.companion.unique.mtx.akk_dog.tank.single_target_taunt, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [6s]
    interceptorshieldAlpha Taunt
    Absorbs damage.

  • 1
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 1
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.sith_inquisitor.mind_control.taunt, dependent on calling effect