Sweeping Slash
Sweeping Slash
Slashes up to 5 enemies in front of you for <<1>> weapon damage each. Attacks with both lightsabers if dual wielding.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140935240935204841 |
Combat log ID: | 2064861362126848 |
FQN: | abl. |
Star Wars name: | Sweeping Slash |
Other languages: | Durchschlagender Hieb Volée de coups |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16140975083249896936 FQN: abl. npc. ability. custom. boss. maltok. sweeping_ slash/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. cleave. cast - Add effect #2 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16140973983738269533 FQN: abl. npc. ability. custom. boss. maltok. sweeping_ slash/0/2 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Distance = 5m
- Angle = (float) 120
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectsweeping_slash. target - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.055
- Standard Health Percent Min = (float) 0.055
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.41
- Coefficient = (float) 0.62
- Health Steal Percentage = (float) 0
- Slots = Primary Melee