1. Abilities
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. trash
  8. pirate_stimfiend
  9. spice_flurry

[spice_flurry]

[spice_flurry]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.trash.pirate_stimfiend

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
[spice_flurry]
2
[spice_flurry]
3
5
lesserredstimpackHaze Toxin (Physical) – Injected with a powerful toxin, blurring your vision and dulling your senses. Accuracy decreased by 20% per stack.
4
5
minororangeadrenalSynapse Toxin (Physical) – Injected with a powerful toxin. There is an unsettling delay between your mind's commands and your body's responses. Alacrity decreased by 15% per stack.
5
3
lesseryellowstimpackLethargy Toxin (Physical) – Injected with a powerful toxin. Your legs are numb and difficult to move. Movement speed decreased by 30% per stack.
6
5
lessergreenstimpackEnervating Toxin (Physical) – Injected with a powerful toxin. Your body feels weak and numb. Damage and healing done decreased by 20% per stack.
7
5
minorpinkadrenalVertigo Toxin (Physical) – Injected with a powerful toxin. The world is spinning around you, impairing your ability to defend yourself. Defense chance decreased by 5% per stack.
8
[spice_flurry]
  • [hidden] [3.2s]
    stimpackEffect #1

  • 1
    • When effect is applied
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.left_melee, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time
    • When effect ticks the 3rd time

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.right_melee, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If a random chance of 20% is met

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.stimpack_burst_red, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.stimpack_burst_orange, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 33% is met
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.stimpack_burst_yellow, dependent on calling effect
    • Add effect #5 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 50% is met
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.stimpack_burst_green, dependent on calling effect
    • Add effect #6 to TARGET from CASTER
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.stimpack_burst_magenta, dependent on calling effect
    • Add effect #7 to TARGET from CASTER
  • [60s]
    lesserredstimpackHaze Toxin (Physical)
    Injected with a powerful toxin, blurring your vision and dulling your senses. Accuracy decreased by 20% per stack.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.spice_smoke_red, dependent on calling effect
  • [60s]
    minororangeadrenalSynapse Toxin (Physical)
    Injected with a powerful toxin. There is an unsettling delay between your mind's commands and your body's responses. Alacrity decreased by 15% per stack.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.spice_smoke_orange, dependent on calling effect
  • [60s]
    lesseryellowstimpackLethargy Toxin (Physical)
    Injected with a powerful toxin. Your legs are numb and difficult to move. Movement speed decreased by 30% per stack.

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 1

    Perform the following actions:

    • Set movement speed to 70%
  • 2
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 2

    Perform the following actions:

    • Set movement speed to 40%
  • 3
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 3

    Perform the following actions:

    • Set movement speed to 10%
  • 4
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.spice_smoke_yellow, dependent on calling effect
  • [60s]
    lessergreenstimpackEnervating Toxin (Physical)
    Injected with a powerful toxin. Your body feels weak and numb. Damage and healing done decreased by 20% per stack.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.spice_smoke_green, dependent on calling effect
  • [60s]
    minorpinkadrenalVertigo Toxin (Physical)
    Injected with a powerful toxin. The world is spinning around you, impairing your ability to defend yourself. Defense chance decreased by 5% per stack.

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 1

    Perform the following actions:

  • 2
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 2

    Perform the following actions:

  • 3
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 3

    Perform the following actions:

  • 4
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 4

    Perform the following actions:

  • 5
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 5

    Perform the following actions:

  • 6
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.spice_smoke_magenta, dependent on calling effect
  • [0s] [not displayed]
    Effect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0