1. Abilities
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. trash
  8. pirate_stimfiend
  9. spice_jet_charge

[spice_jet_charge]

[spice_jet_charge]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.trash.pirate_stimfiend

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[spice_jet_charge]
2
[spice_jet_charge]
3
3
lightgreenadrenalNylite Toxin (Physical) – Injected with a toxic nylite solution. Taking heavy periodic internal damage.
4
jetcharge
Spice Flurry Target
5
[spice_jet_charge]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 40m to melee distance of TARGET

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.qtr.1x6.raid.darvannis.trash.pirate_stimfiend.jet_charge_cast, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [9s]
    lightgreenadrenalNylite Toxin (Physical)
    Injected with a toxic nylite solution. Taking heavy periodic internal damage.

  • 1
    • When effect ticks
    • When effect is applied
    • When stacks of this effect increase
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [2s]
    jetcharge Spice Flurry Target

  • [0s] [not displayed]
    Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 100,000
      - Amount Min = (float) 100,000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0