1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. colicoid
  8. hazard_course
  9. hazard_ice

[hazard_ice]

[hazard_ice]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[hazard_ice]
2
[hazard_ice]
3
[hazard_ice]
4
[hazard_ice]
5
movementslowedSlowed – Movement speed reduced.
  • [hidden] [5s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.hazard_course.ground_target, dependent on calling effect
  • 2
    • When effect ticks the 3rd time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [2s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.hazard_course.sky_bombardment, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [12s]
    [hazard_ice]

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • Can only be called by other effects

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.annihilator_6ka2.ground_freeze, dependent on calling effect
  • [12s]
    [hazard_ice]

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.025
      - Standard Health Percent Min = (float) 0.025
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #5 to TARGET from CASTER
  • [12s]
    movementslowedSlowed
    Movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 75%
    • Play appearance epp.jedi_knight.freezing_storm.debuff, dependent on calling effect