[sticky_situation_call_dyn_prime]
[sticky_situation_call_dyn_prime]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140953365977309894 |
Combat log ID: | 4236186373586944 |
FQN: | abl. |
Star Wars name: | [sticky_situation_call_dyn_prime] |
Other languages: | [sticky_situation_call_dyn_prime] [sticky_situation_call_dyn_prime] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141100502440276481 FQN: abl. event. pirate_ onslaught. world_ boss. yarvok. sticky_ situation_ call_ dyn_ prime/8/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 500m
Only when the following conditions are met:
- <
- If TARGET is Power Conduit
Power Conduit
FQN: npc.event.pirate_onslaught.world_boss.power_conduit
Failure message: npc.event.pirate_onslaught.world_boss.power_conduit
- If TARGET has an effect with the tag tag.abl.event.pirate_onslaught.world_boss.mechanics.power_conduit_passive_state_manager_initial
- If TARGET is
Perform the following actions:
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 500m
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [10s]
Power Conduit Marked For TransitionSlot: Buff Duration: 10s On death: Effect is removed # occurrences: 0 Tags: tag. abl. event. pirate_ onslaught. world_ boss. yarvok. sticky_ situation_ chosen_ conduit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141097203905382680 Combat log ID: 4236186373587214 FQN: abl. event. pirate_ onslaught. world_ boss. yarvok. sticky_ situation_ call_ dyn_ prime/8/2 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [1s]
Reverse Hook to set a Power Conduit to PrimedSlot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. event. pirate_ onslaught. world_ boss. inst_ power_ conduit_ transition_ nearest Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141098303417022123 Combat log ID: 4236186373587217 FQN: abl. event. pirate_ onslaught. world_ boss. yarvok. sticky_ situation_ call_ dyn_ prime/8/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook Reverse_Hook
- [hidden] [2s]
Effect #4Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141095004882128258 FQN: abl. event. pirate_ onslaught. world_ boss. yarvok. sticky_ situation_ call_ dyn_ prime/8/4 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0 - Play appearance epp.
event. , dependent on calling effectpirate_onslaught. world_boss. yarvok. sticky_situation. energy_arc