1. Abilities
  2. companion
  3. unique
  4. agent
  5. scorpio
  6. prisoner_control

Prisoner Control

taserjolt

Prisoner Control

Zaps the target with a jolt of electricity, forcing it to attack the companion for <<1[%d/%d/%d]>> seconds.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
taserjolt
Prisoner Control
2
tauntTaunt – Forced to attack the user.
  • [0s] [not displayed]
    taserjoltEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.taser_jolt.cast
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Tech spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [6s]
    tauntTaunt
    Forced to attack the user.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.taunt.debuff, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 6s