1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_00
  6. hk_55
  7. instant_damage

Rail Blast

hk51hunterkiller

Rail Blast

High velocity short range rail blast that damages the target for <<1>> energy damage, burns them with plasma, snares them, and sends weaker targets flying,

Attributes

Conditions

Metadata

Users

Used by
  • apc.exp.seasons.02.ep_00_hk_bonus.story.hk_55
  • apc.test.qa.emulkey.test_ability_set
  • apc.test.qa.petraitis.polymorph_test
  • apc.test.qa.johnwilson.morph_apc

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hk51hunterkiller
Rail Blast
2
hk51hunterkiller
Rail Blast
3
3
burnedBurning – Taking periodic damage and movement speed reduced.
4
movementslowedSlowed – Movement speed reduced.
  • [0s] [not displayed]
    hk51hunterkillerEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_00.hk_55.rail_blast.fire
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.6
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.25
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [hidden] [2s]
    hk51hunterkillerEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Standard or Weak

    Perform the following actions:

    • Ballistic Impulse, centered at caster, possibly knockdown, momentum = 4, 15° pitch, 0° yaw
    • Stun the TARGET
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.standards.explosion_small, dependent on calling effect
  • [10s]
    burnedBurning
    Taking periodic damage and movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.flame_burst.flame_burst_burn, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [10s]
    movementslowedSlowed
    Movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 20%