1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ira
  8. chief_engineer_kels
  9. channel_reflect_shield

Reflective Shield

absorbtionfield

Reflective Shield

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
absorbtionfield
Reflective Shield
2
absorbtionfield
Reflective Shield
3
absorbtionfield
Reflective Shield
4
absorbtionfield
Reflective Shield
5
absorbtionfield
Reflective Shield
  • [does not expire]
    absorbtionfieldReflective Shield

  • 1
    • When character takes damage, not more than every 0.5s

    Override target to:

    • Attacker

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​ira.​chief_engineer_kels.​currently_shielded

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.storm_squad.shield_damage
    • Play appearance epp.trooper.pulse_round.fire
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
  • 2
    • Before NPC with this effect takes damage with tags tag.abl.utility.is_aoe

    Override target to:

    • Attacker

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [does not expire]
    absorbtionfieldReflective Shield

  • 1
    • When character takes damage, not more than every 0.1s

    Override target to:

    • Attacker

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​ira.​chief_engineer_kels.​recently_shielded

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.storm_squad.shield_damage
    • Play appearance epp.trooper.pulse_round.fire
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook bcast_reflect_shield
  • 3
    • Before NPC with this effect takes damage with tags tag.abl.utility.is_aoe

    Override target to:

    • Attacker

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [33s]
    absorbtionfieldEffect #3

  • [hidden] [1.5s]
    absorbtionfieldEffect #4

  • [hidden] [1.5s]
    absorbtionfieldEffect #5