Flare Gun
Flare Gun
Rally troops friendly to the caster from with 25m radius to attack the casters current target.
Attributes
Type: | active |
Activation time: | 3s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140974116756100418 |
Combat log ID: | 2966800199319552 |
FQN: | abl. |
Star Wars name: | Flare Gun |
Other languages: | [Flare Gun] [Flare Gun] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [hidden] [4s]
Effect #1
The unit is preparing to call nearby reinforcements!Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Global ID: 16141066486842211224 FQN: abl. exp. 01. makeb. mob. poi005. flare_ gun/1/1 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- Is Alerted
- Negated = (bool) false
- Actor = (int) 2
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flare. fire
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER is in combat
Perform the following actions:
- Interrupt ability and prevent usage for 59.9s
- Play appearance epp.
npc. , dependent on calling effectability. custom. generic_explosions. rifle_grenade_explosion
- [hidden] [1s]
AlertSlot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - <
- If TARGET is alive
- If TARGET is a player
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 40m
Global ID: 16141069785377089201 Combat log ID: 2966800199319813 FQN: abl. exp. 01. makeb. mob. poi005. flare_ gun/1/2 - Set Duration
- [hidden] [1s]
Effect #3Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. exp. 01. makeb. mob. generic. flare_ gun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141068685865465982 FQN: abl. exp. 01. makeb. mob. poi005. flare_ gun/1/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook flare
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET has one effect from Flare Gun
Flare Gun
Rally troops friendly to the caster from with 25m radius to attack the casters current target.
FQN: abl.exp.01.makeb.environment.prototype.mob.flare_gun
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
- If TARGET has one effect from
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 30m
Global ID: 16141071984400343831 FQN: abl. exp. 01. makeb. mob. poi005. flare_ gun/1/4 - <
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0