1. Abilities
  2. qtr
  3. 1x4
  4. daily
  5. belsavis
  6. imperial
  7. hyperbiology
  8. serum_attack

[serum_attack]

stimpack

[serum_attack]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
[serum_attack]
2
animaltalonAcidic Claws – Has a chance to reduce armor on successful melee attacks.
3
5
armorReducedArmor Reduced (Physical) – Armor reduced by 7% per stack.
4
scalescolorvariant1Rapid Regeneration – Regenerating health.
5
organWeakened Muscles – Critical Hit Damage Reduced by 10%.
6
intestinesMuscle Deterioration – Damage dealt reduced by 15%.
  • [0s] [not displayed]
    stimpackEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If a random chance of 25% is met

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [does not expire]
    animaltalonAcidic Claws
    Has a chance to reduce armor on successful melee attacks.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance , dependent on calling effect
  • 2
    • When character deals damage with result Ok or Glance or Crit (weapon mode Melee), not more than every 1.5s
    • When character deals damage with result Ok or Glance or Crit (weapon mode Unarmed), not more than every 1.5s

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.creature.rancor.big_swipe_hit, dependent on calling effect
  • [60s]
    armorReducedArmor Reduced (Physical)
    Armor reduced by 7% per stack.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [does not expire]
    scalescolorvariant1Rapid Regeneration
    Regenerating health.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Heal the TARGET with Force for (0.05 to 0.06)*StandardHealth, causing no threat
    • Play appearance epp.jedi_knight.regenerate.buff, dependent on calling effect
  • [does not expire]
    organWeakened Muscles
    Critical Hit Damage Reduced by 10%.

  • 1
    • When effect is applied

    Perform the following actions:

  • [does not expire]
    intestinesMuscle Deterioration
    Damage dealt reduced by 15%.

  • 1
    • When effect is applied

    Perform the following actions: