1. Abilities
  2. world_design
  3. utility
  4. flavor_vfx
  5. staged_fighting

Staged Fighting

relentless_hate

Staged Fighting

This NPC will not deal damage until engaged with a Player of Companion character. This BUFF is removed on enter combat with Player of Companion, a sister Hydra script reapplies the buff after exit of combat and return to IDLE.
Sister Hydra Script Location:
hyd.world_design.utility.flavor_vfx.staged_fighting

Attributes

Conditions

Metadata

Users

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    relentless_hate
    Staged Fighting
    2
    relentless_hate
    Staged Fighting
    3
    relentless_hate
    Staged Fighting
    • [hidden] [does not expire]
      relentless_hateEffect #1

    • 1
      • When effect is applied

      Perform the following actions:

      • Grant Immunity
        - Tag = (string)
        - Ability Spec = 0
        - Damage Type List = Int(5)
        - Damage Channel List = Int(1)
    • 2
      • Before NPC with this effect takes damage

      Perform the following actions:

      • Add effect #2 to TARGET from TARGET
    • [0s] [not displayed]
      relentless_hateEffect #2

    • 1
      • When effect is applied

      Only when the following conditions are met:

        • <
          • If TARGET is alive
          AND
          • If TARGET is a player
          >

      Perform the following actions:

      • Add effect #3 to TARGET from TARGET
    • 2
      • When effect is applied

      Only when the following conditions are met:

        • <
          • If TARGET is a companion
          AND
          • If TARGET is alive
          AND
          • If previous subeffect did not meet all conditions
          >

      Perform the following actions:

      • Add effect #3 to TARGET from TARGET