[buff_exarch_shield_base]

[buff_exarch_shield_base]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140986496400024516 |
Combat log ID: | 3700234584588288 |
FQN: | abl. |
Star Wars name: | [buff_exarch_shield_base] |
Other languages: | [buff_exarch_shield_base] [buff_exarch_shield_base] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1
Slot: Other (not visible) Duration: passive On death: Effect is removed Tick rate: 2s # occurrences: 1 Tags: tag. abl. , tag.buff. physics_ immunity abl. , tag.buff. knockdown_ protection abl. , tag.buff. sleep_ protection abl. , tag.buff. interrupt_ immunity abl. , tag.utility. force_ leap_ immunity abl. buff. stun_ protection Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141046640169145963 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. buff_ exarch_ shield_ base/9/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. exarch_shield_base - Modify meta stat Ability Action Point Cost for effects from tag tag.
abl. , increase by 99utility. is_ basic_ attack
- 2
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.flashpoint.star_fortress.expert_boss.is_recharging_shield
- If CASTER has an effect with the tag tag.abl.flashpoint.star_fortress.expert_boss.solar_shield
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1) - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. hindered - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. utility. is_ aoe - Mark as neutralized
- [0s] [not displayed]
Effect #2
Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141047739680772262 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. buff_ exarch_ shield_ base/9/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 1.6m
Only when the following conditions are met:
- <
- If TARGET does not have one effect from [buff_exarch_shield_base]
[buff_exarch_shield_base]
FQN: abl.flashpoint.star_fortress.boss.expert_boss.buff_exarch_shield_base
- If TARGET is alive
- If TARGET is an enemy
- If TARGET does not have one effect from
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3
Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141048839192400593 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. buff_ exarch_ shield_ base/9/3 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. exarch_knockback_lightning - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.06
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER, Combat Math Only
- [1.5s]
Thrown
Prone and unable to act.Slot: Buff Duration: 1.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141041142611009268 Combat log ID: 3700234584588544 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. buff_ exarch_ shield_ base/9/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.2, 50° pitch, 0° yaw
- Stun the TARGET
- Add effect #5 to TARGET from CASTER
- [hidden] [3.5s]
Effect #5
Slot: Other (not visible) Duration: 3.5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3.5s
- Max Duration = (time) 3.5s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141042242122635559 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. buff_ exarch_ shield_ base/9/5 - Set Duration