1. Abilities
  2. flashpoint
  3. rakata
  4. enemy
  5. boss
  6. rancor
  7. chief
  8. health

[health]

[health]

Attributes

Conditions

Metadata

Users

Used by
  • class.flashpoint.rakata.enemy.boss.rancor.chief

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[health]
2
[health]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

  • 4
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.rakata.boss.rancor.weapon_flames