1. Abilities
  2. flashpoint
  3. umbara
  4. enemy
  5. boss
  6. assassin
  7. sweeping_slash

Sweeping Slash

sweepingSlash

Sweeping Slash

Hits target within melee range in a frontal cone for moderate damage to each.
Requires dual-wield melee weapons.

Attributes

Conditions

Metadata

Users

Used by
  • class.flashpoint.umbara.enemy.boss.assassin.umbaran_assassin

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sweepingSlash
Sweeping Slash
2
sweepingSlashKnockdown – Target is knocked down by Sweeping Slash.
3
sweepingSlashKnockdown – Target is knocked down by Sweeping Slash.
4
sweepingSlashKnockdown – Target is knocked down by Sweeping Slash.
  • [0s] [not displayed]
    sweepingSlashEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.umbara.enemy.boss.assassin.sweeping_slash
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.11
      - Standard Health Percent Min = (float) 0.11
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [1s]
    sweepingSlashKnockdown
    Target is knocked down by Sweeping Slash.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 10° pitch, 10° yaw
    • Stun the TARGET
  • [1s]
    sweepingSlashKnockdown
    Target is knocked down by Sweeping Slash.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 15° pitch, 15° yaw
    • Stun the TARGET
  • [1s]
    sweepingSlashKnockdown
    Target is knocked down by Sweeping Slash.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 3° pitch, 3° yaw
    • Stun the TARGET