Phase Walk
Phase Walk
Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Phase Walk goes on cooldown for 60 seconds when used to return to the marked location.
Attributes
Type: | active |
Activation time: | 0.5s cast |
Target type: | Ground Self |
AI type: | Buff |
Category: | 17689810265255192688 |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141173928510079636 |
Combat log ID: | 4122335380504576 |
FQN: | abl. |
Star Wars name: | Phase Walk |
Other languages: | Phasengang Marche de phase |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141173699180332775 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/1
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed Tick rate: 1s # occurrences: 1 Tags: tag. abl. sith_ inquisitor. phase_ walk Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141170400645448606 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectphase_walk. marker
- 2
- Just before this effect is removed
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 60m to ground target center of TARGET
- If CASTER does not have 1 or more effects with the tag tag.abl.debuff.hindered
Failure message: Can't do that while hindered.
- If CASTER does not have 1 or more effects with the tag tag.abl.utility.phase_walk_blocker
Failure message: Cannot Phase Walk here.
- If CASTER is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.sith_inquisitor.phase_walk_duration
- Dispel all effects from tags tag.abl.sith_inquisitor.assassins_shelter_ground
- 4
- When effect ticks
Only when the following conditions are met:
- If CASTER is positioned ≥ 60m to ground target center of TARGET
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [600s]
Phase Walk
Phase Walk deployed.Slot: Buff Duration: 10m 0s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. phase_ walk_ duration Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10m 0s
- Max Duration = (time) 10m 0s - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141171500157076045 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/3 - Set Stack Limit
- 1
- Just before this effect is removed
Perform the following actions:
- Deactivate ability 16141085011603438878 – not found
- Dispel all effects from tags tag.abl.sith_inquisitor.phase_walk
- [hidden] [0.5s]
Effect #4Slot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141168201622200164 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/4 - Set Stack Limit
- [hidden] [1.1s]
Effect #5Slot: Buff Duration: 1.1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. phase_ walk_ range Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.1s
- Max Duration = (time) 1.1s
Conditions: - Can only be called by other effects
Global ID: 16141169301133827371 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/5 - Set Stack Limit
- [hidden] [0.5s]
Effect #6Slot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. recently_ phase_ walked Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141166002598943426 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/6 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectphase_walk. reappear
- [10s]
Shifting Silhouette
Immune to leaps, pulls, interrupts, and ability activation pushback. Defenses increased by 30%.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. cover_ bonuses abl. , tag.buff. cover_ immunities abl. buff. interrupt_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <AND
- Can only be called by other effects
Global ID: 16141167102110570673 Combat log ID: 4122335380504910 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectskill. shifting_silhouette_loop - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt - Modify stat Pushback Modifier, increase by 1
- Modify stat Ranged Defense, increase by 0.3
- Modify stat Melee Defense, increase by 0.3
- Modify stat Force Resistance, increase by 0.3
- Modify stat Tech Resistance, increase by 0.3
- [0s] [not displayed]
Effect #8Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141163803575686568 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/8 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Set cooldown of Phase Walk to 45s, ignoring alacrity
Phase Walk
Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Phase Walk goes on cooldown for 60 seconds when used to return to the marked location.
FQN: abl.sith_inquisitor.phase_walk
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Set cooldown of Phase Walk to 60s, ignoring alacrity
Phase Walk
Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Phase Walk goes on cooldown for 60 seconds when used to return to the marked location.
FQN: abl.sith_inquisitor.phase_walk