1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. colicoid
  8. annihilator_holo_2
  9. mounted_turret_b2

Plasma Cannon

bayexpansion40

Plasma Cannon

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
bayexpansion40Plasma Cannon – Plasma cannon fires automatically when pointed at an enemy target.
2
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Plasma Cannon
3
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Plasma Cannon
4
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Plasma Cannon
5
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Plasma Cannon
6
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Plasma Cannon
7
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Plasma Cannon
8
recuperativenanotechKolto Injector – Plasma cannon provides minor healing over time.
  • [does not expire]
    bayexpansion40Plasma Cannon
    Plasma cannon fires automatically when pointed at an enemy target.

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.turret.turret_loop
    • Immobilize but allow rotation
    • Execute hydra hook turret_mount
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.turret.turret_exit
    • Execute hydra hook turret_dismount
    • Add effect #6 to TARGET from CASTER
    • Add effect #7 to TARGET from CASTER
  • 3
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 4
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 30m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 100
      - Amount Min = (float) 100
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 5
    • When character takes damage, not more than every 2s

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    bayexpansion40Effect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 75m
      - Angle = (float) 5

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.turret.turret_flurry_blue
  • [0s] [not displayed]
    bayexpansion40Effect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 2m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.turret.turret_flurry_impact_blue
    • Damage
      - Damage Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1.5
      - Standard Health Percent Min = (float) 1
      - Damage Modifier = (float) 0
  • [0s]
    bayexpansion40Plasma Cannon

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 10
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.turret.turret_flurry_impact_blue
    • Damage
      - Damage Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 3.2
      - Standard Health Percent Min = (float) 2.5
      - Damage Modifier = (float) 0
  • [0s] [not displayed]
    bayexpansion40Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.turret.turret_damage
  • [0s] [not displayed]
    bayexpansion40Effect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.colicoid.turret.turret_death
  • [hidden] [3s]
    bayexpansion40Effect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [does not expire]
    recuperativenanotechKolto Injector
    Plasma cannon provides minor healing over time.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER is alive

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (2% of its HP), causing no threat