Rakghoul Transformation Mode
Rakghoul Transformation Mode
Instructs Lokin to divert the threat toward himself. Additionally enables the companion's shield generator, granting a 20% shield chance.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Category: | 16141062382819527172 |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141062382819527172 |
Combat log ID: | 1560984388894720 |
FQN: | abl. |
Star Wars name: | Rakghoul Transformation Mode |
Other languages: | Rakghul-Verwandlungsmodus Mode transformation en rakgoule |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Rakghoul Transformation Mode
Taunting enemies when able.Slot: Buff Duration: passive On death: Effect persists Tick rate: 30s # occurrences: 1 Tags: tag. abl. cc. taunt_ mode Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141038988207121532 FQN: abl. companion. class. melee_ tank. mode_ electroshock_ rakghoul/2/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. class. melee. electroshock_toggle_rakghoul - Modify stat Shield Chance, increase by 0.2
- Modify stat Shield Chance, increase by 0.2
- Modify stat [glance_chance], increase by 0.2
- Modify stat [glance_chance], increase by 0.2
- 2
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from ability 16141099889039518029 – not found
- Play appearance epp.
companion. class. melee. electroshock_toggle_rakghoul_end
- 3
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is in CASTER's group
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [30s]
Effect #2Slot: Other (not visible) Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141037888695494601 FQN: abl. companion. class. melee_ tank. mode_ electroshock_ rakghoul/2/2 - Set Duration
- 1
- When character takes damage, not more than every 10s
Override target to:
- Trigger Caster
Only when the following conditions are met:
- <
- If CASTER is in combat
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [5s]
Taunt
Forced to attack the caster.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. taunt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141036789183867162 Combat log ID: 1560984388894977 FQN: abl. companion. class. melee_ tank. mode_ electroshock_ rakghoul/2/3 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectclass. melee. taunt
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectclass. melee. taunt_debuff - Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Taunt
- Duration = (time) 5s