Tech Debt
Tech Debt
Shatter Shot applies Tech Debt to its target. Whenever the target is healed, so are you for a small amount.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141080285513805005 |
Combat log ID: | 4308234449977344 |
FQN: | abl. |
Star Wars name: | Tech Debt |
Other languages: | Tech-Schulden Dette techno |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141003544132267726 FQN: abl. itm. tactical. sow. age_ smu. sni_ gun. utl_ heal_ 01/10/1 - Set Stack Limit
- 1
- After Shatter Shot is activated by CASTER
Shatter Shot
Fires a high-impact shot that deals <<1>> weapon damage and inflicts trauma for <<2>> seconds, reducing all healing the target receives by 20%.
FQN: abl.agent.shatter_shot
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After Flourish Shot is activated by CASTER
Flourish Shot
Fires high-impact shots that deal <<1>> weapon damage and inflict trauma for <<2>> seconds, reducing all healing the target receives by 20%. Requires dual blasters.
FQN: abl.smuggler.flourish_shot
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [10s]
Tech Debt
Whenever target is healed, so are you for a minor amout.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141002444620639251 Combat log ID: 4308234449977606 FQN: abl. itm. tactical. sow. age_ smu. sni_ gun. utl_ heal_ 01/10/2 - Set Duration
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effecttactical. tech_debt. loop
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141001345109011040 FQN: abl. itm. tactical. sow. age_ smu. sni_ gun. utl_ heal_ 01/10/3 - 1
- When effect is applied
Perform the following actions:
- Heal the TARGET with Tech for 0.24*BonusHeal + 0.012*StandardHealth, causing no threat