Escape
Escape
Removes the all crowd control effects on target.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141081149290276862 |
Combat log ID: | 2518062016233472 |
FQN: | abl. |
Star Wars name: | Escape |
Other languages: | Entkommen Échappatoire |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141105134242276930 FQN: abl. npc. ability. custom. boss. flashpoint. rra. handler_ gatton. hard. dispel_ cc_ effects/1/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. rra. handler_gattan. dispell_cc - Add effect #2 to TARGET from CASTER
- [15s]
Escape
Freed from controlling effects.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET has an effect with the tag tag.abl.debuff.lift or tag.abl.debuff.root or tag.abl.debuff.snare or tag.abl.debuff.blind or tag.abl.debuff.stun or tag.abl.debuff.fear or tag.abl.debuff.sleep
- If TARGET is a friend of CASTER
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 50m
Global ID: 16141108432777159531 Combat log ID: 2518062016233729 FQN: abl. npc. ability. custom. boss. flashpoint. rra. handler_ gatton. hard. dispel_ cc_ effects/1/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.banish
- Dispel all effects from tags tag.abl.debuff.root
- Dispel all effects from tags tag.abl.debuff.sleep
- Dispel all effects from tags tag.abl.debuff.snare
- Dispel all effects from tags tag.abl.debuff.stun
- Dispel all effects from tags tag.abl.debuff.blind
- Dispel all effects from tags tag.abl.debuff.fear
- Dispel all effects from tags tag.abl.debuff.lift
- 2
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift