Scattering Field Module
Scattering Field Module
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141096603329132551 |
Combat log ID: | 4125079864606720 |
FQN: | abl. |
Star Wars name: | Scattering Field Module |
Other languages: | Streufeldmodul Module de champ de dispersion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Scattering Field ModuleSlot: Buff Duration: passive On death: Effect persists Tick rate: 1s # occurrences: 0 Tags: tag. abl. operation. iokath. trash. drainage_ room. player_ shield_ ability_ active_ holder Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Positive, cannot toggle off
Global ID: 16141056004222919343 FQN: abl. operation. iokath. trash. drainage_ room. player_ grant_ shield_ ability/14/1 - Set Area Restricted
- 1
- When effect is applied
Perform the following actions:
- Grant Temporary Ability Package
- Lock Out Player Abilities = (bool) false
- Temporary Package Spec = (int) 16141129216168675317 - Play appearance epp.
operation. , dependent on calling effectiokath. trash. drainage_room. player_grant_shield_ability - Modify meta stat Tech Critical Chance for ability CFA-Railgun, coefficient = 0
CFA-Railgun
FQN: abl.operation.iokath.trash.drainage_room.precision_shot
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics
- 3
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Execute ability Residual Kinetic Scattering Field from CASTER to CASTER
Residual Kinetic Scattering Field
A residual field persists after holding the Kinetic Scattering Module and must discharge before you can safely control the module again.
FQN: abl.operation.iokath.trash.drainage_room.player_module_lockout
- 4
- When effect ticks
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #4 to TARGET from TARGET
- 5
- Just before NPC with this effect dies
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is alive
- Is Casting
- Negated = (bool) true
- Actor = (int) 3
- Ability Spec = 0
- If TARGET is a player
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [60s]
Scattering Field Module
Prolonged exposure increases damage from controlling the Kinetic Transfer Module by 10% per stack.Slot: Debuff Duration: 60s On death: Effect is removed Initial stacks: 1 Max stacks: 100 # occurrences: 1 Tags: tag. abl. operation. iokath. trash. drainage_ room. player_ shield_ ability_ active_ holder Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141057103734546810 FQN: abl. operation. iokath. trash. drainage_ room. player_ grant_ shield_ ability/14/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Damage Received Modifier (Percentage) for ability Scattering Field Module, increase by 0.1
Scattering Field Module
FQN: abl.operation.iokath.trash.drainage_room.player_grant_shield_ability
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141058203246176053 FQN: abl. operation. iokath. trash. drainage_ room. player_ grant_ shield_ ability/14/3 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.2
- Standard Health Percent Min = (float) 0.2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.4
- Standard Health Percent Min = (float) 0.4
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [1.4s]
Kinetic Scattering Field
Incoming ballistic force from kinetic damage sources is neutralized.Slot: Buff Duration: 1.4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. iokath. trash. drainage_ room. player_ shield_ ability_ active_ protection Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.4s
- Max Duration = (time) 1.4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141059302757803392 Combat log ID: 4125079864606982 FQN: abl. operation. iokath. trash. drainage_ room. player_ grant_ shield_ ability/14/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags 7814848274810344915, tag.abl.buff.stealth, 16141129736523957876
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141060402269430867 FQN: abl. operation. iokath. trash. drainage_ room. player_ grant_ shield_ ability/14/5 - 1
- When effect is applied
Perform the following actions: