1. Abilities
  2. itm
  3. setbonus
  4. sow
  5. generic
  6. defensive
  7. thorns_shield_01

Trishin's Retort

abl_bhtr_ptvg_shield_enhancers

Trishin's Retort

Shielding an attack causes your shield to overload, dealing <<1>> weapon damage to up to 8 enemies within 5 meters. Your shield can only overload in this manner once every 3 seconds.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bhtr_ptvg_shield_enhancers
Trishin's Retort
2
abl_bhtr_ptvg_shield_enhancers
Trishin's Retort
  • [hidden] [does not expire]
    abl_bhtr_ptvg_shield_enhancersEffect #1

  • 1
    • When character takes damage that does not get redirected, not more than every 3s with result Glance

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    abl_bhtr_ptvg_shield_enhancersEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5.1m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If Weapon Mode
          - Negated = (bool) false
          - Actor = (int) 2
          - Mode = (int) 2
        >

    Perform the following actions:

    • Play appearance epp.droid.turret.aoe_cast, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) true
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.08
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5.1m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If Weapon Mode
          - Negated = (bool) true
          - Actor = (int) 2
          - Mode = (int) 2
        >

    Perform the following actions:

    • Play appearance epp.droid.turret.aoe_cast, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) true
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.08
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged