1. Abilities
  2. quest
  3. generic
  4. npc_states
  5. flavor
  6. converse
  7. buff_talking_flirting

[buff_talking_flirting]

summon2

[buff_talking_flirting]

Sets an NPC that is not in combat mode, to perform a series of random talking animations indefinitely. Taking damage or being in combat while an animation is attempted, will clear the effect from the target. The talking animations from this ability are all flirtatious in nature.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
summon2
[buff_talking_flirting]
2
summon2
[buff_talking_flirting]
3
summon2
[buff_talking_flirting]
  • [hidden] [does not expire]
    summon2Effect #1

  • 1
    • When starting a conversation

    Perform the following actions:

    • Dispel all effects from tags 3116630559186043575
  • 2
    • When character takes damage

    Perform the following actions:

    • Dispel all effects from tags 3116630559186043575
  • 3
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    summon2Effect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If a random chance of 25% is met

    Perform the following actions:

    • Play appearance epp.quest.generic.npc_states.flavor.converse.talk.flirt.talk_gesture_01
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.quest.generic.npc_states.flavor.converse.talk.flirt.talk_gesture_02
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.quest.generic.npc_states.flavor.converse.talk.flirt.talk_gesture_03
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.quest.generic.npc_states.flavor.converse.talk.flirt.talk_gesture_04