[03_01]
[03_01]
Heatseeker Missiles and Serrated Shot or Demolition Round and Serrated Bolt increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141124580348719917 |
Combat log ID: | 3443094892576768 |
FQN: | abl. |
Star Wars name: | [03_01] |
Other languages: | [03_01] [03_01] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.itm. setbonus. rdps1. heavy. 03_ 01 abl. itm. set_ bonus. 2_ pc Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140960858637677950 FQN: abl. itm. setbonus. endgame. rdps1. heavy. 03_ 01/13/1 - Set Stack Limit
- 1
- After Heatseeker Missiles is activated by CASTER, not more than every 30s
Heatseeker Missiles
Fires several missiles that deal <<1>> kinetic damage. This damage is increased by 25% if the target is affected by your heat signature.
FQN: abl.bounty_hunter.skill.arsenal.heatseeker_missiles
- After Serrated Shot is activated by CASTER, not more than every 30s
Serrated Shot
Fires special serrated bolts at the target that deal <<1>> weapon damage and cause the target to bleed for <<2>> internal damage over <<3>> seconds. This bleed marks its target for <<4>> seconds. Marked targets take 5% more damage from ranged weapon attacks. Requires two blasters.
FQN: abl.bounty_hunter.skill.innovative_ordnance.serrated_shot
- After Demolition Round is activated by CASTER, not more than every 30s
Demolition Round
Fires a demolition round that explodes on contact, dealing <<1>> kinetic damage. This damage is increased by 25% if the target is affected by your gravity vortex.
FQN: abl.trooper.skill.gunnery.demolition_round
- After Serrated Bolt is activated by CASTER, not more than every 30s
Serrated Bolt
Fires special serrated bolts at the target that deal <<1>> weapon damage and cause the target to bleed for <<2>> internal damage over <<3>> seconds. This bleed marks its target for <<4>> seconds. Marked targets take 5% more damage from ranged weapon attacks.
FQN: abl.trooper.skill.assault_specialist.serrated_bolt
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [15s]
Eliminator's Damage Bonus
Damage is increased.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s
Conditions: - <
- If CASTER is alive
- Can only be called by other effects
Global ID: 16140961958149306163 Combat log ID: 3443094892577026 FQN: abl. itm. setbonus. endgame. rdps1. heavy. 03_ 01/13/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.02