[friendly_holdout_shield_generator]
[friendly_holdout_shield_generator]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141129113655543592 |
Combat log ID: | 3931574408052736 |
FQN: | abl. |
Star Wars name: | [friendly_holdout_shield_generator] |
Other languages: | [friendly_holdout_shield_generator] [friendly_holdout_shield_generator] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Mechanical
Cannot be heal by force- or kolto-based effects. Extremely vulnerable to EMP effects.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 0 Initializers: - Set type to Negative, cannot toggle off
Global ID: 16141065749308145085 Combat log ID: 3931574408052998 FQN: abl. exp. seasons. 02. ep_ 01. utility. friendly_ holdout_ shield_ generator/5/1 - 1
- When effect is applied
Perform the following actions:
- Modify stat Healing Received Modifier (Percentage), set to -200%
- Modify meta stat Healing Received Modifier (Percentage) for effects from tag tag.
abl. , increase by 2exp. seasons. 02. ep_ 01. utility. can_ heal_ shield_ generator
- [does not expire]
Ballistic Shield Generator
Friendly targets within 15m take 75% reduced damage and receive immunity to both physics and knockdown effects.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 2s # occurrences: 0 Global ID: 16141062450773246676 Combat log ID: 3931574408052996 FQN: abl. exp. seasons. 02. ep_ 01. utility. friendly_ holdout_ shield_ generator/5/2 - 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 15m
Only when the following conditions are met:
- If Faction
- Negated = (bool) true
- Factions = (string)
- Actor = (int) 3
- Factions = Int(2335203698424887668)
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Modify stat Max Health, set to 100%
- Modify stat Healing Received Modifier (Percentage), set to -200%
- [2s]
Ballistic Shield Cover
Damage taken reduced 75%. Immune to physics and knockdowns.Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141063550284873735 Combat log ID: 3931574408052994 FQN: abl. exp. seasons. 02. ep_ 01. utility. friendly_ holdout_ shield_ generator/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Received Modifier (Percentage), increase by -0.75
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown