1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_01
  6. utility
  7. friendly_holdout_shield_generator

[friendly_holdout_shield_generator]

portablecover

[friendly_holdout_shield_generator]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
nutsandbolts1Mechanical – Cannot be heal by force- or kolto-based effects. Extremely vulnerable to EMP effects.
2
portablecoverBallistic Shield Generator – Friendly targets within 15m take 75% reduced damage and receive immunity to both physics and knockdown effects.
3
mysticalupgrade2Ballistic Shield Cover – Damage taken reduced 75%. Immune to physics and knockdowns.
  • [does not expire]
    nutsandbolts1Mechanical
    Cannot be heal by force- or kolto-based effects. Extremely vulnerable to EMP effects.

  • 1
    • When effect is applied

    Perform the following actions:

  • [does not expire]
    portablecoverBallistic Shield Generator
    Friendly targets within 15m take 75% reduced damage and receive immunity to both physics and knockdown effects.

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 10
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • If Faction
        - Negated = (bool) true
        - Factions = (string)
        - Actor = (int) 3
        - Factions = Int(2335203698424887668)

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

  • [2s]
    mysticalupgrade2Ballistic Shield Cover
    Damage taken reduced 75%. Immune to physics and knockdowns.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify stat Damage Received Modifier (Percentage), increase by -0.75
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown