[legacy_of_entropy]
[legacy_of_entropy]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141168485258375157 |
Combat log ID: | 4569823728107520 |
FQN: | abl. |
Star Wars name: | [legacy_of_entropy] |
Other languages: | [legacy_of_entropy] [legacy_of_entropy] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Legacy of Entropy
Suffering damage over timeSlot: Debuff Duration: passive On death: Effect is removed Tick rate: 5s Initial stacks: 1 Max stacks: 20 # occurrences: 1 Tags: tag. abl. , tag.flashpoint. elom. bonus_ boss. has_ access_ debuff abl. flashpoint. elom. bonus_ boss. has_ entropy Initializers: - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set Area Restricted
- Is Area Restricted = (bool) true
Global ID: 16141079917026478497 Combat log ID: 4569823728107776 FQN: abl. flashpoint. elom. bosses. bonus_ boss. debuffs. legacy_ of_ entropy/8/1 - 1
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.03
- Standard Health Percent Min = (float) 0.03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.08
- Standard Health Percent Min = (float) 0.08
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. , dependent on calling effectutility. idle. epp_force_user_meditation_glow_sith