Advanced Electric Shield
Advanced Electric Shield
Zale Barrows shields himself from all damage and calls for reinforcements.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141168677232308868 |
Combat log ID: | 2290819591569408 |
FQN: | abl. |
Star Wars name: | Advanced Electric Shield |
Other languages: | Fortschrittlicher Elektroschild Bouclier électrique avancé |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [hidden] [2s]
Effect #1Slot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. quest. location. belsavis. class. bounty_ hunter. a_ thousand_ pardons. shield_ buff Hydra script: hyd. location. belsavis. class. bounty_ hunter. a_ thousand_ pardons. inst_ need_ skadge Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Global ID: 16141042656685303788 FQN: abl. npc. ability. custom. boss. zale_ barrows. immunity_ shield/2/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook zale_barrows_reinforcements
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. zale_barrows. electric_screen_cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.5s - Add effect #2 to TARGET from CASTER
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [does not expire]
Advanced Electrical Shield
Temproarily immune to all stuns and knockbacks. Taking severly reduced damage.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 2s # occurrences: 1 Tags: tag. abl. quest. location. belsavis. class. bounty_ hunter. a_ thousand_ pardons. shield_ buff Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141043756196930993 Combat log ID: 2290819591569671 FQN: abl. npc. ability. custom. boss. zale_ barrows. immunity_ shield/2/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Mark as neutralized
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Immobilize but allow rotation
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.8
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. boss. zale_barrows. electric_screen_proc
- 3
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. zale_barrows. electric_screen_proc - Delay next ability by 3.5s (GCD)
- [hidden] [does not expire]
Effect #3
DebugSlot: Buff Duration: passive On death: Effect is removed Tick rate: 8s # occurrences: 0 Tags: tag. abl. quest. location. belsavis. class. bounty_ hunter. a_ thousand_ pardons. shield_ buff Conditions: - Can only be called by other effects
Global ID: 16141044855708557894 FQN: abl. npc. ability. custom. boss. zale_ barrows. immunity_ shield/2/3 - 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. zale_barrows. laugh