1. Abilities
  2. operation
  3. oricon
  4. palace
  5. boss
  6. calphayus
  7. combat
  8. present
  9. kill_not_in_present

Always in Motion

Always in Motion

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16140953482450305981

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Always in Motion
2
Always in Motion
  • [hidden] [12s]
    Effect #1

    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    Effect #2

    • On Apply
    • [target override]

    Only when the following conditions are met:

    Perform the following actions:

    • Spell Damage
      - Damage Type = (int) 5
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0