1. Abilities
  2. npc
  3. ability
  4. tech
  5. suicide_assassindroid

Armed

basicgrenade

Armed

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.droid.melee.ability.dps.humanoid.suicide_assassin_droid

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
basicgrenadeArmed – Armed and ready to explode. Immune to taunt.
2
basicgrenade
Armed
3
basicgrenade
Armed
  • [does not expire]
    basicgrenadeArmed
    Armed and ready to explode. Immune to taunt.

  • 1
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.npc.ability.tech.grenade_self.cast_instant, dependent on calling effect
  • [hidden] [does not expire]
    basicgrenadeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
    • Set movement speed to 50%
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 3
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.npc.ability.tech.grenade_self.tick, dependent on calling effect
  • 4
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 2m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 5
    • Just before NPC with this effect dies

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    basicgrenadeEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1.3
      - Standard Health Percent Min = (float) 1.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.npc.ability.tech.grenade_self.explosion, dependent on calling effect
    • Instantly kill the TARGET