1. Abilities
  2. companion
  3. trait
  4. tank
  5. regeneration

Auto-Safeguards

abl_bh_responsive_obviation

Auto-Safeguards

Activates an advanced response system when the user drops below 50% health. Absorbs all incoming direct single target damage for the next <<1[%d seconds/%d second/%d seconds]>>, reflecting 50% of the absorbed damage back at the attacker and healing for 5% of your maximum health each time an attack is absorbed.

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_co_successive_treatmentAuto-Safeguards – Passively regenerating health. Immune to trauma. Prolonged exposure to excessive heat can temporarily suppress regeneration.
2
abl_bh_responsive_obviationAuto-Safeguards – Absorbs and reflects damage. Heals when damage is absorbed.
3
vanguardSafeguard Recharge – Auto-Safeguard recently activated. Must recharge before it can used again.
  • [hidden] [does not expire]
    abl_tr_co_successive_treatmentEffect #1
    Passively regenerating health. Immune to trauma. Prolonged exposure to excessive heat can temporarily suppress regeneration.

    • On Pre Damage TakenIgnore Redirected Damage = ???Tags = ???Tag Exclusions = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???

    Only when the following conditions are met:

      • <
        • If TARGET does not have 1 or more effects with the tag 11848946312820238368
        AND
        • If hitpoints of TARGET <= 50%
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • [6s]
    abl_bh_responsive_obviationAuto-Safeguards
    Absorbs and reflects damage. Heals when damage is absorbed.

    • On Apply

    Perform the following actions:

    • Play appearance epp . bounty_hunter . responsive_obviation . instant_cast
    • On Pre Damage TakenIgnore Redirected Damage = ???Tags = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???

    Perform the following actions:

    • Heal the TARGET for (5% of its HP), causing no threat
    • On Pre Damage TakenIgnore Redirected Damage = ???Tags = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???
    • [target override]

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) true
      - Amount Percent = (float) 0.5
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 3
    • Play appearance epp . bounty_hunter . responsive_obviation . reflect_damage
  • [60s]
    vanguardSafeguard Recharge
    Auto-Safeguard recently activated. Must recharge before it can used again.