1. Abilities
  2. companion
  3. trait
  4. tank
  5. regeneration

Auto-Safeguards

abl_bh_responsive_obviation

Auto-Safeguards

Activates an advanced response system when the user drops below 50% health. Absorbs all incoming direct single target damage for the next <<1[%d seconds/%d second/%d seconds]>>, reflecting 50% of the absorbed damage back at the attacker and healing for 5% of your maximum health each time an attack is absorbed.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_co_successive_treatmentAuto-Safeguards – Passively regenerating health. Immune to trauma. Prolonged exposure to excessive heat can temporarily suppress regeneration.
2
abl_bh_responsive_obviationAuto-Safeguards – Absorbs and reflects damage. Heals when damage is absorbed.
3
vanguardSafeguard Recharge – Auto-Safeguard recently activated. Must recharge before it can used again.
  • [hidden] [does not expire]
    abl_tr_co_successive_treatmentEffect #1
    Passively regenerating health. Immune to trauma. Prolonged exposure to excessive heat can temporarily suppress regeneration.

  • 1
    • Before NPC with this effect takes damage that does not get redirected

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​auto_safegaurd_cooldown
        AND
        • If hitpoints of CASTER ≤ 50%
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [6s]
    abl_bh_responsive_obviationAuto-Safeguards
    Absorbs and reflects damage.
    Heals when damage is absorbed.


  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.responsive_obviation.instant_cast
  • 2
    • Before NPC with this effect takes damage without tags tag.abl.utility.is_aoe, tag.abl.debuff.damage_over_time, tag.abl.itm.relic.onhit_damage that does not get redirected

    Perform the following actions:

    • Heal the TARGET for (5% of its HP), causing no threat
  • 3
    • Before NPC with this effect takes damage without tags tag.abl.utility.is_aoe, tag.abl.debuff.damage_over_time, tag.abl.itm.relic.onhit_damage that does not get redirected

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) true
      - Amount Percent = (float) 0.5
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 3
    • Play appearance epp.bounty_hunter.responsive_obviation.reflect_damage
  • [60s]
    vanguardSafeguard Recharge
    Auto-Safeguard recently activated.
    Must recharge before it can used again.