Become Vanished
Become Vanished
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140963193761142801 |
Combat log ID: | 806959930408960 |
FQN: | abl. |
Star Wars name: | Become Vanished |
Other languages: | Verschwinden Disparaître |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Become VanishedSlot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141087991859410989 FQN: abl. state. become_ disguised/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
state. stealth
- 2
- When character takes damage, delayed by 1s
- When character deals damage, delayed by 1s
- When starting a conversation
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Dispel all effects from ability Become Vanished
Become Vanished
FQN: abl.state.become_disguised
- 4
- When effect is applied
Override target to:
- Enemies List
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 5
- When effect is applied
Perform the following actions:
- Clear Enemies
- Mark as neutralized
- [does not expire]
Become VanishedSlot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If TARGET is alive
Target overrides: - [target override] Companion
- Master = (int) 3
Global ID: 16141084693324528948 FQN: abl. state. become_ disguised/0/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
state. stealth
- 2
- When character takes damage, delayed by 1s
- When character deals damage
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from ability Become Vanished
Become Vanished
FQN: abl.state.become_disguised
- 4
- When effect is applied
Override target to:
- Enemies List
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 5
- When effect is applied
Perform the following actions:
- Clear Enemies
- Mark as neutralized