Blade Shear
Blade Shear
Throws an energy disc at the target.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140995443637149035 |
Combat log ID: | 2316718244364288 |
FQN: | abl. |
Star Wars name: | Blade Shear |
Other languages: | Klingenscherung Cisaillement de lames |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - If CASTER is positioned 5m to 50m to center of TARGET
Global ID: 16141099962404524353 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. schism_ prototype. blade_ shear/6/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. flashpoint. ilum. schism_prototype. blade_shear_cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.085
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from TARGET, Combat Math Only
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
- If difficulty is set to 8-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.2
- Standard Health Percent Min = (float) 0.2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.17
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from TARGET, Combat Math Only
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141096663869641768 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. schism_ prototype. blade_ shear/6/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is a friend of CASTER
- If TARGET != PRIMARY TARGET
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. ilum. schism_prototype. blade_shear_aoe - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- [hidden] [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141097763381269211 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. schism_ prototype. blade_ shear/6/3 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If difficulty is set to 16-man SM
- If TARGET is an enemy
- If TARGET != PRIMARY TARGET
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectmissile_blast. missile_blast_splash_damage - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.09
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If difficulty is set to 8-man
- If TARGET is an enemy
- If TARGET != PRIMARY TARGET
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectmissile_blast. missile_blast_splash_damage - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.17
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- [10s]
Blade Shear
Incoming damage increased by 10%.Slot: Debuff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 1 # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141094464846408130 Combat log ID: 2316718244364592 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. schism_ prototype. blade_ shear/6/4 - Set Stack Limit
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Modify stat Damage Received Modifier (Percentage), set to 10%