Blade Sweep
Blade Sweep
Strikes the target for <<1>> weapon damage and up to 2 nearby targets for <<2>> weapon damage.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140920728420897559 |
Combat log ID: | 2483891256426496 |
FQN: | abl. |
Star Wars name: | Blade Sweep |
Other languages: | Klingenschwung Balayage de lame |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0.75s]
Effect #1Slot: Debuff Duration: 0.75s On death: Effect is removed # occurrences: 0 Tags: tag. abl. companion. attack_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.75s
- Max Duration = (time) 0.75s
Global ID: 16141018903722541160 FQN: abl. companion. unique. trooper. tanno_ vik. blade_ sweep/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. trooper. tanno_vik. blade_sweep. cast_instant
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.48
- Coefficient = (float) 0.77
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
companion. , dependent on calling effectclass. melee. cleave_impact