1. Abilities
  2. flashpoint
  3. copero
  4. bonus_boss
  5. upgrade

Calibrating Weapons System

tacticalmap

Calibrating Weapons System

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
tacticalmap
Calibrating Weapons System
2
tacticalmap
Calibrating Weapons System
3
5000
AssassinateCalibration – Weapons systems improved. Damaged increased per upgrade charge.
  • [0s] [not displayed]
    tacticalmapEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    tacticalmapEffect #2

  • 1
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.copero.boss.boss_bonus.mechanic_repair_beam, dependent on calling effect
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.copero.boss.boss_bonus.atst_upgrade, dependent on calling effect
  • [3600s]
    AssassinateCalibration
    Weapons systems improved. Damaged increased per upgrade charge.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If difficulty is set to 16-man

    Perform the following actions:

  • 2
    • When effect is applied
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

  • 3
    • When effect is applied
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions: