Charged Beam
Charged Beam
(Standard attack for Battle Droid)
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141157838155515389 |
Combat log ID: | 1999659463606272 |
FQN: | abl. |
Star Wars name: | Charged Beam |
Other languages: | Geladener Strahl Rayon chargé |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [3s]
Effect #1Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ basic_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- If TARGET does not have at least 0 of any effects from Charged Beam
Charged Beam
(Standard attack for Battle Droid)
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.gate_turret.difficulty_1.charge_beam_blue
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Global ID: 16141168692036155649 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. gate_ turret. difficulty_ 1. charge_ beam_ blue/7/1 - Set Duration
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ basic_ attack Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141165393501266488 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. gate_ turret. difficulty_ 1. charge_ beam_ blue/7/2 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 9s
- [hidden] [6s]
Effect #3Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 0 Tags: tag. abl. , tag.flashpoint. eternity_ vault. gate_ turret. charge_ beam_ blue abl. utility. is_ basic_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Conditions: - Can only be called by other effects
Global ID: 16141166493012894827 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. gate_ turret. difficulty_ 1. charge_ beam_ blue/7/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. gate_turret. flurry_beam_blue_big_cast
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.055
- Standard Health Percent Min = (float) 0.055
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Only when the following conditions are met:
- If CASTER is positioned 66.999998m to 100m to center of TARGET
Perform the following actions:
- Remove this effect
- 4
- When effect ticks
Only when the following conditions are met:
- If CASTER is dead
Perform the following actions:
- Remove this effect
- 5
- When effect expires
Perform the following actions:
- Play appearance epp.
npc. ability. custom. flashpoint. eternity_vault. gate_turret. flurry_beam_blue_big - Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. , tag.utility. is_ aoe abl. utility. is_ basic_ attack Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 10m
Global ID: 16141171990571039978 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. gate_ turret. difficulty_ 1. charge_ beam_ blue/7/4 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.flashpoint.eternity_vault.gate_turret.charge_beam_blue
Perform the following actions:
- Ballistic Impulse, centered at ground target, possibly knockdown, momentum = 2, 20° pitch, 0° yaw
- Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.275
- Standard Health Percent Min = (float) 0.275
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [2s]
Stunned
Unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. , tag.utility. is_ aoe abl. , tag.utility. is_ basic_ attack abl. debuff. stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141173090082668125 Combat log ID: 1999659463606565 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. gate_ turret. difficulty_ 1. charge_ beam_ blue/7/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET