Concussive Blast
Concussive Blast
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140907178759382332 |
Combat log ID: | 4143488094437376 |
FQN: | abl. |
Star Wars name: | Concussive Blast |
Other languages: | Erschütterungs-Explosion Explosion assommante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [1s]
Concussive BlastSlot: Buff Duration: 1s On death: Effect is removed Tick rate: 1s (1 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 2s
Target overrides: - [target override] Caster
Global ID: 16141065517724833966 FQN: abl. flashpoint. copero. boss_ 1. concussive_ blast/6/1 - Set Duration
- 1
- When effect ticks the 2nd time
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_2. laser_blast_cast
- [1.5s]
StunnedSlot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141066617236462195 Combat log ID: 4143488094437640 FQN: abl. flashpoint. copero. boss_ 1. concussive_ blast/6/2 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Direction = Forward
- Sort Type = Closest
- Radius = 5m
- Distance = 90m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.02
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Ballistic Impulse, centered at caster, immediately knockdown, momentum = 0, 0° pitch, 0° yaw
- Stun the TARGET
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_2. laser_blast
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Immobilize and prevent rotation