Critical Focus
Critical Focus
Whenever you gain or use a Furious Power ability charge while in combat, your damage is increased by 10% for 10 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141033244471508003 |
Combat log ID: | 4328455156006912 |
FQN: | abl. |
Star Wars name: | Critical Focus |
Other languages: | Kritischer Fokus Concentration critique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140928853280175424 FQN: abl. itm. setbonus. sow. war_ kni. dmg_ burst_ 01_ 4piece/12/1 - Set Stack Limit
- 1
- When character takes damage, not more than every 5s (1% chance) without tags tag.
abl. debuff. damage_over_time
Perform the following actions:
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Furious PowerFurious Power
Consumes all ability charges of Furious Power and applies that many Furious Power stacks to you for 15 seconds. Each stack increases your next direct single target melee attack by 25% and is consumed whenever you deal damage with these attacks. Recharges 1 ability charge every 15 seconds to a maximum of 4 charges.
FQN: abl.sith_warrior.furious_focus
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0 - Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Force ClarityForce Clarity
Consumes all ability charges of Force Clarity and applies that many Force Clarity stacks to you for 15 seconds. Each stack increases your next direct single target melee attack by 25% and is consumed whenever you deal damage with these attacks. Recharges 1 ability charge every 15 seconds to a maximum of 4 charges.
FQN: abl.jedi_knight.force_clarity
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- When character takes damage, not more than every 5s (1% chance) without tags tag.
- 2
- On Ability Charges Modified
- Interested In Positive Change = (bool) true
- Interested In Negative Changes = (bool) true
- Tags = (string)
- Ability Spec =Furious PowerFurious Power
Consumes all ability charges of Furious Power and applies that many Furious Power stacks to you for 15 seconds. Each stack increases your next direct single target melee attack by 25% and is consumed whenever you deal damage with these attacks. Recharges 1 ability charge every 15 seconds to a maximum of 4 charges.
FQN: abl.sith_warrior.furious_focus
- Positive Change Required = (int) 0
- Negative Change Required = (int) 0
- Proc Chance Percent = (float) 100 - On Ability Charges Modified
- Interested In Positive Change = (bool) true
- Interested In Negative Changes = (bool) true
- Tags = (string)
- Ability Spec =Force ClarityForce Clarity
Consumes all ability charges of Force Clarity and applies that many Force Clarity stacks to you for 15 seconds. Each stack increases your next direct single target melee attack by 25% and is consumed whenever you deal damage with these attacks. Recharges 1 ability charge every 15 seconds to a maximum of 4 charges.
FQN: abl.jedi_knight.force_clarity
- Positive Change Required = (int) 0
- Negative Change Required = (int) 0
- Proc Chance Percent = (float) 100
Only when the following conditions are met:
- If TARGET is in combat
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- On Ability Charges Modified
- [10s]
Residual Power
Damage increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140925554745282137 Combat log ID: 4328455156007170 FQN: abl. itm. setbonus. sow. war_ kni. dmg_ burst_ 01_ 4piece/12/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.1