Damage Boost Passive
Damage Boost Passive
Enables cast of Damage Boost.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141121491933265026 |
Combat log ID: | 2522210954641408 |
FQN: | abl. |
Star Wars name: | Damage Boost Passive |
Other languages: | Passiver Schadensschub Amplification des dégâts passive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141036583081948674 FQN: abl. npc. ability. custom. boss. flashpoint. directive_ 7. assassins. hard. damage_ boost_ passive/2/1 - 1
- Just before NPC with this effect dies
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 2
- Sort Type = Closest
- Radius = 50m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is Mentor Assassin Theta or
Mentor Assassin Theta
<Elite Defender>
CXP: 240
FQN: npc.location.flashpoint.shared.directive_7.enemy.difficulty_2.boss.assassins.assassin_1
Mentor Assassin ZetaMentor Assassin Zeta
<Elite Defender>
CXP: 240
FQN: npc.location.flashpoint.shared.directive_7.enemy.difficulty_2.boss.assassins.assassin_3
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [60s]
Enraged!
Dealing increased damage.Slot: Buff Duration: 60s On death: Effect is removed Initial stacks: 1 Max stacks: 2 # occurrences: 1 Tags: tag. abl. flashpoint. directive7. assassins. damage_ boost Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141037682593575127 Combat log ID: 2522210954641666 FQN: abl. npc. ability. custom. boss. flashpoint. directive_ 7. assassins. hard. damage_ boost_ passive/2/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. directive_7. assassins. damage_boost - Modify stat Damage Done Modifier (Percentage), increase by 0.25
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect