1. Abilities
  2. flashpoint
  3. corellia
  4. republic
  5. enemy
  6. boss
  7. boss_bonus
  8. sorcerer_dark_ritual

Dark Ritual

lightningdrain

Dark Ritual

Deals <<1>> energy damage to the target and heals the caster. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lightningdrain
Dark Ritual
2
lightningdrain
Dark Ritual
3
lightningdrain
Dark Ritual
4
lightningdrain
Dark Ritual
5
lightningdrain
Dark Ritual
  • [hidden] [does not expire]
    lightningdrainEffect #1

    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET, Combat Math Only
    • Play appearance epp . flashpoint . corellia . republic . enemy . boss . boss_bonus . sorcerer_dark_ritual_tick, dependent on calling effect
    • When channel ended

    Perform the following actions:

    • Play appearance epp . flashpoint . corellia . republic . enemy . boss . boss_bonus . sorcerer_dark_ritual_end
    • Add effect #2 to TARGET from TARGET, Combat Math Only
  • [0s] [not displayed]
    lightningdrainEffect #2

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • If target is an enemy

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.02
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.765
      - Health Steal Percentage = (float) 0
  • [0s] [not displayed]
    lightningdrainEffect #3

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • If target is an enemy

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • [hidden] [does not expire]
    lightningdrainEffect #4

    • On Pre Damage TakenIgnore Redirected Damage = ???Tags = ???Tag Exclusions = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Unknown (610) = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 10
      - Healing Power Coefficient = (float) 0
    • Just before this effect is removed

    Perform the following actions:

    • Ability Interrupt
      - Duration = (time) 1s
    • On Apply

    Perform the following actions:

    • Play appearance epp . sith_inquisitor . reflection . buff, dependent on calling effect
  • [0s] [not displayed]
    lightningdrainEffect #5

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 16-man

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.765
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.765
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man HM

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.765
      - Health Steal Percentage = (float) 0