Rituel obscur
Rituel obscur
Inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques à la cible et soigne l'utilisateur. Ralentit également la vitesse de déplacement de la cible de 50 % et immobilise les ennemis faibles et standard.
Attributs
Type: | active |
Activation time: | 8s channel |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141165581366179243 |
Combat log ID: | 4277813196619776 |
FQN: | abl. |
Star Wars name: | Rituel obscur |
Autres langues: | Dark Ritual Dunkles Ritual |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (8s) On death: Effect is removed Tick rate: 2s (4 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 100m
Global ID: 16141152606006127029 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ bonus. sorcerer_ dark_ ritual/17/1 - Set Stack Limit
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. republic. enemy. boss. boss_bonus. sorcerer_dark_ritual_tick
- 2
- When channel ended
Perform the following actions:
- Play appearance epp.
flashpoint. corellia. republic. enemy. boss. boss_bonus. sorcerer_dark_ritual_end - Add effect #2 to TARGET from CASTER, Combat Math Only
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. republic. enemy. boss. boss_bonus. sorcerer_dark_ritual_loop
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141155904541009052 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ bonus. sorcerer_ dark_ ritual/17/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If difficulty is set to 16-man
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,04
- Standard Health Percent Min = (float) 0,04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,765
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If difficulty is set to 8-man SM
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,765
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If difficulty is set to 8-man VM
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3072
- Standard Health Percent Min = (float) 0,3072
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,765
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141154805029381843 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ bonus. sorcerer_ dark_ ritual/17/3 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- If TARGET is an enemy
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [does not expire]
Rituel obscur
Canalise un puissant flux d'énergie dans Dark Yun tout en se protégeant. Inflige des dégâts autour de Dark Yun. Ce chargement peut être interrompu en infligeant assez de dégâts pour briser le bouclier.Slot: Buff Duration: during channel (8s) On death: Effect is removed # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141158103564263482 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ bonus. sorcerer_ dark_ ritual/17/4 - 1
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0,126
- Standard Health Percent Min = (float) 0,126
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Just before this effect is removed
Perform the following actions:
- Interrupt ability and prevent usage for 1s
- 4
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectreflection. buff
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141157004052636265 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ bonus. sorcerer_ dark_ ritual/17/5 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,02
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,765
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03
- Standard Health Percent Min = (float) 0,03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,765
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1024
- Standard Health Percent Min = (float) 0,1024
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,765
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0