Electric Pulse

Electric Pulse
Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141017060730238204 |
Combat log ID: | 3589437313253376 |
FQN: | abl. |
Star Wars name: | Electric Pulse |
Other languages: | Elektroimpuls Impulsion électrique |
Other sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Electric Pulse
Periodic internal damage.Slot: Debuff Duration: 10s Tick rate: 2s # occurrences: 1 - When effect ticks
- When effect is refreshed
- When effect is applied
Perform the following actions:
- Play appearance epp . companion . unique . jedi_knight . t7 . electric_blast . tick, dependent on calling effect
- Spell Damage
- DisableCritRoll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.042
- Standard Health Percent Min = (float) 0.042
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.42
- Health Steal Percentage = (float) 0
- Unknown (646) = (float) 0
- Unknown (647) = (float) 0 - Add effect #2 to TARGET from CASTER
- [45s]
Sundered (Physical)
Armor rating decreased.Slot: Debuff Duration: 45s Tick rate: does not tick # occurrences: 1 Tags: tag.abl.debuff.armor_reduced_stacks_by_tag, tag.abl.debuff.armor_reduced, tag.abl.dispel_type.physical Conditions: - <
- If TARGET is alive
- Can only by called by other effects
- <