Electrostaff Jolt
Electrostaff Jolt
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140989271745398971 |
Combat log ID: | 3238748938567680 |
FQN: | abl. |
Star Wars name: | Electrostaff Jolt |
Other languages: | Elektrostab-Ruck Choc de bâton électrique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.5s]
Effect #1Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Target overrides: - [target override] Caster
Global ID: 16141021542174231979 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. staff_ shock_ stun/6/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectmacrobinoculars. roth. multi. ir_77_ambushes. staff_shock_stun_cast - Delay next ability by 1.5s (GCD)
- 2
- When effect expires
Override target to:
- Primary Target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.115
- Standard Health Percent Min = (float) 0.09
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- [2.5s]
Stunned
Unable to act.Slot: Debuff Duration: 2.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2.5s
- Max Duration = (time) 2.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141022641685860222 Combat log ID: 3238748938567938 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. staff_ shock_ stun/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
exp. , dependent on calling effectmacrobinoculars. roth. multi. ir_77_ambushes. staff_shock_stun_loop