Energy Lance
Energy Lance
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141093746079583419 |
Combat log ID: | 4179926596976640 |
FQN: | abl. |
Star Wars name: | Energy Lance |
Other languages: | Energielanze Lance d'énergie |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141073881792146584 FQN: abl. operation. iokath. boss. tyth. adds. beam. beam_ fire_ powerup/4/1 - 1
- When channel ended
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. tyth. adds. beam. beam_fire - Add effect #2 to TARGET from CASTER
- [hidden] [2s]
Effect #2Slot: Debuff Duration: 2s On death: Effect is removed Tick rate: 1s (2 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141077180327029169 FQN: abl. operation. iokath. boss. tyth. adds. beam. beam_ fire_ powerup/4/2 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 100m
Only when the following conditions are met:
- <
- <
- If TARGET has one effect from [passive]
[passive]
FQN: abl.operation.iokath.boss.tyth.adds.pbae.passive
- If TARGET is an enemy
- If TARGET has one effect from
- If TARGET is alive
- <
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. qtr. flashpoint. rishi. flashpoint_ 2. mob. boss. boss_ 1. spy. laser_ locked_ on
- 3
- When effect ticks the 1st time
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from ability Energy Lance
Energy Lance
FQN: abl.operation.iokath.boss.tyth.adds.beam.beam_precast
- [hidden] [2s]
Effect #3Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141076080815401734 FQN: abl. operation. iokath. boss. tyth. adds. beam. beam_ fire_ powerup/4/3 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
operation. iokath. boss. tyth. adds. beam. beam_impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.4
- Standard Health Percent Min = (float) 0.4
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [10s]
Shield Overload
Target's shield generator has been overloaded. Shield chance reduced by 100%.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. iokath. boss. tyth. adds. pbae. shield_ overloading_ effect Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141070583257207687 Combat log ID: 4179926596976948 FQN: abl. operation. iokath. boss. tyth. adds. beam. beam_ fire_ powerup/4/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. tyth. adds. beam. beam_shield_overload_debuff - Modify stat Shield Chance, set to -100%
- Modify stat Shield Chance, set to -100%
- Modify stat [glance_chance], set to -100%
- Modify stat [glance_chance], set to -100%