1. Abilities
  2. operation
  3. iokath
  4. boss
  5. tyth
  6. adds
  7. pbae
  8. passive

[passive]

[passive]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Health/Damage Mods
2
absorbtionfieldMulti-Phase Shield – Target has advanced shielding with a 100% shield chance. This shield reflects attacks from more than 6m away, and reduces damage of attacks within 6m by 33%. This effect is suppressed if this target is stunned.
3
absorbtionfieldMulti-Phase Shield – Target has advanced shielding with a 100% shield chance. This shield reflects attacks from more than 6m away, and reduces damage of attacks within 6m by 67%. This effect is suppressed if this target is stunned.
4
absorbtionfieldMulti-Phase Shield – Target has advanced shielding with a 100% shield chance. This shield reflects attacks from more than 6m away, and reduces damage of attacks within 6m by 67%. This effect can be suppressed by overloading the target.
5
slicedroidSystem Overload – Feedback from a shield overload has momentarily stunned this unit.
6
spvp_ionminesCharge Field – This unit releases energy pulses that hit all enemies within 6m. Pulses deal elemental damage and make targets more vulnerable to further damage from Charge Fields. This effect is suppressed while the owner is unable to act.
7
spvp_ionminesCharge Field – This unit releases energy pulses that hit all enemies within 6m. Pulses deal elemental damage and make targets more vulnerable to further damage from Charge Fields. This effect is suppressed while the owner is overloaded.
8
[passive]
9
[passive]
  • [hidden] [does not expire]
    Health/Damage Mods

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to 16-man VM
        >

    Perform the following actions:

  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to 16-man VM
        >

    Perform the following actions:

  • 7
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 8
    • When character receives an effect with tags tag.abl.operation.iokath.boss.tyth.adds.pbae.shield_overloading_effect and tag.abl.operation.iokath.boss.tyth.friendly_fire

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​tyth.​adds.​pbae.​advanced_shield
  • 9
    • When character receives an effect with tags tag.abl.debuff.stun

    Only when the following conditions are met:

      • If difficulty is not set to Master Mode

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​tyth.​adds.​pbae.​advanced_shield
    • Add effect #8 to TARGET from CASTER
  • [does not expire]
    absorbtionfieldMulti-Phase Shield
    Target has advanced shielding with a 100% shield chance. This shield reflects attacks from more than 6m away, and reduces damage of attacks within 6m by 33%.

    This effect is suppressed if this target is stunned.


  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.tyth.adds.pbae.passive_multi_phase_shield_active, dependent on calling effect
    • Modify stat Damage Received Modifier (Percentage), increase by -0.34
  • 2
    • Before NPC with this effect takes damage without tags tag.abl.debuff.damage_over_time that does not get redirected, not more than every 0.1s

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
  • [does not expire]
    absorbtionfieldMulti-Phase Shield
    Target has advanced shielding with a 100% shield chance. This shield reflects attacks from more than 6m away, and reduces damage of attacks within 6m by 67%.

    This effect is suppressed if this target is stunned.


  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.tyth.adds.pbae.passive_multi_phase_shield_active, dependent on calling effect
    • Modify stat Damage Received Modifier (Percentage), increase by -0.67
  • 2
    • Before NPC with this effect takes damage without tags tag.abl.debuff.damage_over_time that does not get redirected, not more than every 0.1s

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
  • [does not expire]
    absorbtionfieldMulti-Phase Shield
    Target has advanced shielding with a 100% shield chance. This shield reflects attacks from more than 6m away, and reduces damage of attacks within 6m by 67%.

    This effect can be suppressed by overloading the target.


  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.tyth.adds.pbae.passive_multi_phase_shield_active, dependent on calling effect
    • Modify stat Damage Received Modifier (Percentage), increase by -0.67
  • 2
    • Before NPC with this effect takes damage without tags tag.abl.debuff.damage_over_time that does not get redirected, not more than every 0.1s

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
  • [10s]
    slicedroidSystem Overload
    Feedback from a shield overload has momentarily stunned this unit.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.operation.iokath.boss.tyth.adds.pbae.shield_overloaded, dependent on calling effect
  • 2
    • When effect expires

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​debuff.​stun

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [does not expire]
    spvp_ionminesCharge Field
    This unit releases energy pulses that hit all enemies within 6m. Pulses deal elemental damage and make targets more vulnerable to further damage from Charge Fields.

    This effect is suppressed while the owner is unable to act.


  • [does not expire]
    spvp_ionminesCharge Field
    This unit releases energy pulses that hit all enemies within 6m. Pulses deal elemental damage and make targets more vulnerable to further damage from Charge Fields.

    This effect is suppressed while the owner is overloaded.


  • [hidden] [does not expire]
    Effect #8

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​adds.​pbae.​shield_overload_stun
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​debuff.​stun
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​debuff.​stun

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    Effect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 15%
  • 2
    • When character receives an effect with tags tag.abl.operation.iokath.boss.tyth.adds.shared.power_up_complete

    Perform the following actions:

    • Remove this effect