Experimental Weapons
Experimental Weapons
All damage increased by 15%.
NOTE - Casters already have a 1.40 damage multiplier. This adds 0.21 to it to increase his overall damage output by 15%.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141041645947539438 |
Combat log ID: | 1396684709953536 |
FQN: | abl. |
Star Wars name: | Experimental Weapons |
Other languages: | Experimentelle Waffen Armes expérimentales |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Experimental Weapons
Damage output increased by 15%.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140931652042686745 FQN: abl. npc. ability. custom. boss. general_ edikar. experimental_ weapons/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.21