Explosive Rounds
Explosive Rounds
Deals damage around the target
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141115228768983628 |
Combat log ID: | 4157030126321664 |
FQN: | abl. |
Star Wars name: | Explosive Rounds |
Other languages: | Sprenggeschosse Salves explosives |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141103276975355229 FQN: abl. flashpoint. nathema. trash. skytrooper_ heavy_ flurry/5/1 - 1
- When effect is applied
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
trooper. , dependent on calling effectconcussive_round. concussive_round_fire
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Global ID: 16141104376486983440 FQN: abl. flashpoint. nathema. trash. skytrooper_ heavy_ flurry/5/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 2m
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.06
- Standard Health Percent Min = (float) 0.06
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0